


The game design is noteworthy for its attempt to implement a 'progressive' artificial intelligence, meaning that the pace of the game changes in response to how quickly players act.Īnno 1602 was a commercial blockbuster that attracted buyers outside the usual demographic of German computer games, including a significant percentage of female customers. Set in the early modern period, it requires the player to build colonies on small islands and manage resources, exploration, diplomacy and trade. in North America, is a 1998 construction and management video game developed by Max Design and published by Sunflowers Interactive.

Anno 1602: Creation of a New World,a entitled 1602 A.D.
